![]() Meet with new characters, hire assistants, camp & rest, take cover from Mother Nature and even meet with other players!” ![]() ![]() Journey through the wilderness – explore cities, forests, mountains and deserts. “Although guided by a multiple mission-driven system, it will still be up to you. ![]() “We want to create a world for players to feel, interact and come to terms with gradually through their engagement rather than throwing in a pre-defined setting with pre-defined plots, giving them a sword and just let them hack away for rewards,” Neostream wrote. Oh, and sometimes a butler travels with you to slay. As you hack, slash or shoot enemies, the trailer also shows off some enticing fishing and campfire moments. With a light-hearted art design and a gigantic, Skyrim-like field of exploration, Little Devil Inside is an RPG that welcomes a player’s initial instincts while traveling the world. The devs have also shed some small light to the multiplayer capabilities rooted within this multi-faceted and adorably colorful world. None of the ports has a release date announced yet.The developers at Neostream have released some footage of their game Little Devil Inside today after receiving the greenlight from Steam. The Xbox One and Switch ports are planned to be available after these versions. Little Devil Inside will launch first for PlayStation 5, PlayStation 4, and PC. One of our technical challenges is, of course, trying to make the transition between world map travel view and real-time view as smooth as possible, and we’re working hard on this,” Choi wrote. As such, the game’s pace is designed to try and touch the player’s emotions by giving enough time and space and allowing them to “take in” the various atmosphere. The game is not about levelling up the character as quickly as possible and speed running through all the content. Travelling on foot is slowest, but you can go where other forms of transportation cannot take you.Īnother design aspect we wished to show is the overall tone, manner, and pace of actual gameplay. You can travel on foot, on a horse (or a mule to be exact…), in vehicles, and of course on a train. Regardless of mission content, you are free to roam the world map. There are, of course, instances where you can zoom in further to an actual real-time gameplay level where you can perform all the real-time actions, attend to Billy’s (the protagonist) needs, and fulfil your missions. Many simple interactions can be performed while remaining in world map travel view, such as clearing up a roadblock or refuelling your vehicle at an oil station. Some are forced, but in most cases, you will have the option to engage or not. ![]() During travel in world map travel view, you will come across and encounter various events. Essentially, we tried to create a dynamic, miniature-like representation of the world with a tilt-shift effect. John Choi, the studio’s head of production, provided an overview about the new trailer on the PlayStation Blog: “This is our very first reveal of the world map in Little Devil Inside, and we intended to give you folks a look at how travel works by skipping through a typical mission in the game. ![]()
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